GPU Processing of Particle System Animation
D. A. Gladkiy, I. V. Belago, N. A. Elykov, S. A. Kuzikowski
Keywords: computer graphics, particle systems, GPU, animation
Pages: 22-28
Abstract
An approach to particle system processing on a GPU is discussed. Balancing of CPU and GPU loads is described in detail. Original approaches aimed at reducing the data flow from the system memory to the video memory are proposed. A comparison between the proposed GPU-based approach and the classical CPU-based particle system animation is given.
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